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Valve P2P networking broken for more than 2 months

Hacker News · Jun 7, 2026, 3:21 AM

Key takeaways

  • Since around the 13/03, there is a major systemic problem in every game that uses Steam Networking for P2P games.
  • Since Street Fighter 6 supports cross-play we have tried playing PC to PS5 and the ping is a flawless 5-10ms.
  • We are currently don't know what we can do with this issue since nothing we have done have helped and 120ms is too high for it to be playable in any P2P game.

Valve Software / Game Networking Sockets Public Notifications You must be signed in to change notification settings Fork 719 Star 9.7k Code Issues 20 Pull requests 2 Actions Projects Security and quality 0 Insights Additional navigation options Code Issues Pull requests Actions Projects Security and quality Insights Major P2P issues in Israel and possibly other middle east countries #398New issue Copy link New issue Copy link Open Open Major P2P issues in Israel and possibly other middle east countries#398Copy linkDescriptionboazazulayopened on Mar 24, 2026Issue body actionsI am not sure i am in the right place but we are all out of options here since we couldn't get any help from the game or steam support.

Since around the 13/03, there is a major systemic problem in every game that uses Steam Networking for P2P games.

For example, in the game Street Fighter 6, when playing with one Israeli or another with PC to PC the ping between players are ~120ms. when playing with European players the ping is around 60-80ms which means it works well, it currently affects only Israeli players when playing PC to PC. Since Street Fighter 6 supports cross-play we have tried playing PC to PS5 and the ping is a flawless 5-10ms.

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