Review: Forza Horizon 6 Encourages Ridiculousness Like Drifting a Land Yacht
Key takeaways
- Yeah, we know the Caddy limo was in the last Forza Horizon, but it feels rightfully ridiculous in the mountains of Japan.
- There might not be a better car to illustrate what makes FH6 a great driving game—unfettered ridiculousness.
- The first 20 minutes of FH6 are as cliché as they can get.
Why this matters: an automotive development that could shape industry direction or buying decisions.
Yeah, we know the Caddy limo was in the last Forza Horizon, but it feels rightfully ridiculous in the mountains of Japan.
Playground Games Most players probably won't spend their first several hours in Forza Horizon 6 hurling a twin-turbo rear-wheel-drive Cadillac XTS limousine through Japan like blood pressure medicine slamming through the small intestine. But they should consider it. There might not be a better car to illustrate what makes FH6 a great driving game—unfettered ridiculousness. The engine-swapped Caddy limo is audibly offensive and mechanically stupid, but it's also fun as hell to drift past a Lexus LFA on the touge with. And like the newest open-world Forza game that launches on May 19 (or May 15 for those who pre-ordered the Premium Edition), it's super easy to get into.
The first 20 minutes of FH6 are as cliché as they can get. The game starts as you speed down a cherry-blossom-covered road in Japan in a Nissan GT-R NISMO, racing wheel-to-wheel against a Honda NSX beneath strings of carp-shaped windsocks through a small village, only to meet a Tokaido Shinkansen high-speed train at the exact moment you make the turn. Just like in previous Horizon titles, the intro plays like a teaser trailer, this time ending behind the wheel of the Toyota GR GT as you arrive at the Horizon Festival while jets fly overhead. It's a healthy appetizer for the gorgeous depiction of Japan, but very few moments after the prologue are as rapidly full of trains, planes, and cherry blossoms.