iOS 27 Revamps App Icons With Sharper Liquid Glass Layers
Apple has redesigned its first-party app icons for the second year running, with i OS 27 addressing blurriness complaints about i OS 26 by integrating additional layers of Liquid Glass directly into the icon artwork itself. When Apple introduced Liquid Glass with ‌i OS 26‌ last year, it redesigned its entire lineup of first-party app icons to give them a layered glass look with subtle depth. The approach drew criticism from some users who found the results blurry, and in some cases, a heavy specular sheen sat over the icon artwork, obscuring detail and giving icons a washed-out appearance. The shimmering motion effect that animated icons dynamically as the device was tilted also caused a widely reported optical illusion, with asymmetric highlights in icon corners tricking the eye into reading icons as slanted. With ‌iOS 27‌, Apple is taking the icon design further rather than rolling it back. The core change to how icons are constructed is the addition of multiple distinct Liquid Glass layers built into each icon's artwork, rather than the thick glass look applied uniformly over the top in ‌iOS 26‌. Apple says the new rendering pipeline adds more visual separation between layers, resulting in sharper edges and more defined refractions. Not totally sold on the dark specular highlights, but overall it's a huge upgrade for Apple's app icons. pic.twitter.com/W5hEkGh6sd— Andreas Storm (@avstorm) June 10, 2026 In practice, artwork is now considerably more visible and detailed with higher contrast and greater definition, with the glass look functioning as a refined finish rather than a dominant overlay. The refraction effects between layers are also selectively applied. The motion-based shimmer has also been significantly reworked. The gyroscopic specular highlight effect introduced with ‌iOS 26‌ appears to have been removed entirely in the first ‌iOS 27‌ developer beta. Icons still feature highlights around their ed